To open the Settings control panel open the main menu and select settings
This should then show us the Settings control panel with all it's fields that have global affect over Seamless3d
these fields contained in Seamless3d's internal Settings node are automatically saved to the file seamless3dSetup.wrl
version this field should be left to be
only modified directly by seamless3d unless you know what you are doing.
file this field
should be only modified directly by seamless 3d unless you know what you
are doing.
backgroundColor
defines the color of the background in the 3d window. Any legal X3D SFColor
value can be set
scene3dFontColor
defines the color of the font in the top left of the 3d window. Any legal
X3D SFColor value can be set
windowSize this
SFVec3f field defines the size of the 3d window. This field get modified
automatically if you changed the size of the window using a mouse or other
means to resize the window such as double clicking on the 3d window tittle
bar to maximize it.
backFaceIgnore this
field when checked makes triangles invisible that do not face us. This
field does not take affect unless seamless is closed and reopened. This
field has no effect over what is output.
saveGZipped checked makes files zipped
when saved or output
writeX3DVRMLClassic checked outputs files
coded in X3D VRML classic code
writeX3DXML checked outputs files coded
in X3D XML code
genHAnimNodes checked outputs skin animated
models using the new X3D skin animation HAnim nodes
genIdxTriSetNodes outputs x3d IndexedTriangleSet
nodes in place of IndexedFaceSet nodes
genContactSBVT outputs
skin animated files using Bitmanagement/Blaxxun contact's setByVertexTransofrm
function
genNormals checked causes normals to be
output for IndexedFaceSet and IndexedTriangleSet nodes
genColorIndex checked causes IndexedFaceSet
nodes to use the colorIndex or texColorIndex
method
roundCoordsSave This field defines how
many digits a number is rounded down to the right side of the decimal point
for numbers that belong to coord, texCoord and normal field when saved.
roundCoordsSave This field defines how
many digits a number is rounded down to the right side of the decimal point
for numbers that belong to coord, texCoord and normal field when output.
perspective when checked shows the geometry
in the 3d window with perspective and none if unchecked (orthogonal view)
incDecRes defines the resolution or how
much a number will change for most up down buttons (does not include SFRotations)
this field also affects keyboard vertex tugging keys.
multiPartTug if checked all nodes can
be affected when tugging vertices if the tugRadius
field equals a value greater than zero. If unchecked only the selected
field can be influenced that are within range of the tugRadius
field
tugVertex0X if unchecked non selected
vertices whose X component equals zero will not be affected if they are
within range of the tugRadius field (this
seems to be buggy)
tugRadius defines
the range non selected vertices will be affected in relation to the selected
vertex when tugged manually. Non selected vertices that are within range
are tugged in accordance to the range set and how close they are to the
selected vertex.
Copyright © 2000-2004 Graham Perrett gperrett@tpg.com.au