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Breaking and Joining Vertices by hand
In this tutorial color per vertex is shown for all the examples but the same rules apply to textures. When using this tutorial for textured triangles replace the word color with texCoord.
Suppose we want to break the selected triangle's vertex away from the
other triangles.
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We can easily do this by selecting break join/coord (or just pressing
B)
After breaking a coord join we can drag the vertex for this triangle
away from the vertex it was once joined to.
Because it is no longer joined if we were to change it's color it would
of course not change the color of any other vertex because it is no longer
joined in any way to any other vertex.
Suppose now we want to join the selected vertex shown above to the the
selected vertex shown below:
To do this we first must select the vertex that contains the coord value (and possibly the color value) we want as shown above and then seelct the command copy (R)
Then select the triangle and it's vertex we want to modify as shown
below:
and paste into it the coord we just copied from the other vertex.
When we paste in the coord we have several options from the paste coord
menu:
If we select paste/coord/move it means we only paste in the
coord so after we see this command executed we will see the vertex move
to the location of the vertex we coppied however if we now drag the vertex
we will see it still comes away because it never got joined to any other
vertex it was moved (also the color remains independent).
To make it so that the vertex gets joined we should select one of the
join commands such as paste/coord/join
Notice that after this command
though now it's coord is joined as proven by if we drag it, the color
for the vertex for the triangle we joined remains independent for the triangle.
This is because we selected join from the paste coord menu so it
only joined the coord not the color as well. To have made it so that the
vertex had both it's coord joined and it's color joined we should have
selected paste/coord/join with color which would have got the folowing
results:
back to where we started. Because the concept is we are pasting
in the coord and the color to a vertex the selected vertex moves to the
position of the copied vertex and takes on the color of the copied vertex.
To make it so that the color is reversed to this logic select paste/coord/join
swap color. If we had used the command paste/coord/join swap color
to join our vertex we would have got the folowing result instead:
Summary
| break join/coord | copy (R) vertex |
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join by pasting in the coord using one of the 3 commands to get the
folowing results:
| paste/coord/join | paste/coord/join with color | paste/coord/join swap color |
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Breaking and Joining Only the Color
Suppose we have 6 triangles joined for the selected vertex as shown:
by both coord and color. This means that they share one common color
element. There for if we were to to copy and paste in a new color to this
vertex or change the color of this vertex using the increment/decrement
keys we would see the color change for all triangles that share the selected
vertex:
If we want the coord to be joined but to have the color for the vertex
for the selceted triangle to have it's own independent color we can do
this by breaking the vertex away using the command break join/coord
and
then join it back without joining the color but it would be much less work
to just select break join/color to break the color join instead
of selecting break join/coord so that we dont also break the coord
as well as the color.
| After breaking the color join now if we change the color for this selected vertex while the triangle is selected we will see this: | If now we want to make the selected vertex for the selected triangle shown : |
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be joined by it's color to the triangles vertex we just changed.
first:
| select this triangle's vertex then copy it (R), |
then select this triangle's vertex (we only need to press E to select another triangle) |
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and then select the command paste/color/join (J) which should result in us seeing:
Now if we were to change the color for the vertex while either triangle
is selected we will see the color change for both triangles
because both triangles share the same color element (both are joined
by color) but remain independent in color to the remaining 4 triangles
the 2 are joined to by coord.
If we have vertices joined to other vertices by the coord but not the
color but the color is the same color this can be wasteful. not only will
this makes files bigger than they have to be for the extra color values
but also behind the scenes extra vertices have to be created unknown to
the user because hardware to my knowledge can not render triangles that
share a coord independent of a color. It is easy to avoid this waste by
selecting the command, paste/color/join matching in all parts.
This command simply joins all the vertices colors to other vertices
colors if they have the same color and are joined by the coord. This command
can be slow in models that contain many triangles but should not have to
be done often since it is a global command for all parts and makes the
end result faster to render in real time.
Notes
Breaking a coord join also breaks the color join but breaking the color
join does not break the coord join.
A number of triangle's can be joined by one single coord but this does
have to mean the triangles share the same color for this vertex that is
joined by a common coord. Each triangle can have its joining vertex own
an independent color however this independent color can also be shared
by other vertices that are owned by other triangles.
If a triangle's vertex is joined to another triangles vertex by it;s
color then logically it's vertex must be joined by it's coord as well.
When we use the paste/color/join we may think that the concept
is strictly joining the color not the coord as well. However because of
the fact that when joining a color from one vertex to another vertex's
color it would have to mean that the coord for the two vertices are joined,
the funtionality for a paste/coord/join with color is identical
to a paste/color/join command when the concept for paste/color/join
is wanted. For this reason they have been made the same command and both
there for share the same short cut key J and paste/color/join
can be used to join a coord at the same time the color is joined.
Copyright © 2000-2004 Graham Perrett gperrett@tpg.com.au