War of the Ring
The War of the Ring scenario is a project that has been in development, on and off, for some time now. It began life back in 2000 when veteran scenario designer Harlan Thompson persuaded me to make a Lord of the Rings scenario for Test of Time. I worked on it for a few months, then lost contact with him and didn't touch the game for another 3 years. Late in 2003 I was asked if I'd finish the project and reluctantly agreed. Dissatisfied with the original prototype, I began the scenario from scratch in early 2004, replacing my old gigamap with an even larger one. Due to my wavering interest in Civilization 2, development has been punctuated by long periods of inactivity and the project has kind of dragged. Anyway, I've decided to dust off the beta version and post it here for download.
Screenshots
The map of Middle-earth.

The Hunt for the Ring: Bree-land and the Shire.

The Siege of Gondor.

End Game: A fleet led by King Elessar heads south to the Havens of Umbar to pacify those barbaric Corsairs once and for all.

The City Information screen, shown at two-thirds original size.

The Defence Minister screen.

The Wonders section of the Civilopedia: The Forge of Mount Doom.

The screen that appears when Aragorn enters the Paths of the Dead in Dunharrow. This is one of the many single-frame AVI files used to replace event-triggered text boxes. Substituting video for text frees up a considerable amount of events memory.


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