BigWorld - ".. an innovative third-person massively multiplayer online action-adventure game (MMOAAG) with strong role-playing elements, currently under development by Micro Forte. The game is set in the near future, on the isolated former penal colony of Neo-Eden and its two neighbouring planets. The game universe offers a diverse futuristic setting for exploration and adventure."

Fallout : Tactics - "Fallout: Tactics is a squad-based, third person tactical combat game with RPG character development and a mission-based story line.

It takes place in the post-apocalyptic wasteland of the middle of North America. The player controls the main character as the leader of a squad of Brotherhood of Steel warriors. The squad consists of a maximum of six characters, including the main character."

Enemy Infestation - "Enemy Infestation is a frantic third-person isometric real-time sci-fi horror strategy game mixed with a healthy dose of action and a fight for survival. On one side are the colonists - space pioneers forging brave new frontiers. On the other side are the insect creatures - foraging for brave new frontiersmen. Enemy Infestation takes X-Com style games to the next level with its real-time engine, highly detailed graphics and multiplayer Internet capability. The personalised feel of the player characters offers more replay-ability than many other games."

Chimera - " .. And so begins Helios' quest to learn how to wield the magic rune. His adventure will lead him to a new understanding of his world, and to the discovery of the secret behind the powers of magic and the gods themselves."

America's Cup - "The Official America's Cup Sailing Simulation computer game was developed for the Commodore 64/128 and Amstrad. This realistic simulation offered players a chance to race the actual 24.3 mile course off the coast of Perth, in Western Australia. With constant changing winds and weather conditions, the player needed to master authentic 12 metre racing tactics. Realistic yacht performance as well as innovative use of the joystick to winch a selection of genoa and spinnakers were key features of the product. The game was published by Electronic Arts in the USA and U.S. Gold in Europe."

Bombs Away - "Bombs Away is a Windows 95 CD ROM Mousepad children's game capturing the thrill and dangers of air warfare in a 3D rendered format. The game is designed for children of ages four and above and makes an ideal short game for a family to play together. The closer you are in hitting your targets, the higher the score, which allows you to advance on the mouse-pad playboard."

Demon Stalkers - "Demon Stalkers was designed for the Commodore 64/128 and IBM-PC. It was published in Australasia by Microforté and distributed throughout the world by Electronic Arts. The arcade game allowed two players to plunge into a 3D, top down multi level dungeon and battle Calvarak's hordes of evil denizens. The game was translated into French and German, an option being considered for the top selling titles only."

Fire King - "Fire King was a sequel to Demon Stalkers and designed for the Commodore 64/128 and IBM PC. The game continued where Demon Stalkers left off, allowing the players to explore a gigantic 3D continent of enchanted forests, ancient temples, blistering deserts and dark dungeons. The game required the player to solve the devious puzzles and intricate mysteries which hold the key to the Fire Kings’ domain, and destroy the Death Beast. The game was published and distributed throughout the world by Strategic Studies Group. A Fire King Cluebook was also released."

Nordice - "Nordice is a Windows 95 CD ROM Mousepad children's game about a Viking trying to destroy a Nordic village with boulders whilst staying alive to tell the tale. The Nordic villagers are determined to stop Tobor and capture him. The game is designed to appeal to children ages four and above."

"Micro Forté was founded in 1985 with the purpose of developing world-class AAA computer games. It is one of the oldest and most respected games studios in Australia, with studios in Sydney and Canberra. Through these studios it is able to attract some of Australia's best development talent."